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		[page:Object3D] &rarr; [page:Line] &rarr;

		<h1>[name]</h1>

		<div class="desc">
			A series of lines drawn between pairs of vertices.<br /><br />

			This is nearly the same	as [page:Line]; the only difference is that it is rendered using
			[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINES]
			instead of [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/drawElements gl.LINE_STRIP].
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		<h2>Constructor</h2>

		<h3>[name]( [page:Geometry geometry], [page:Material material] )</h3>

		<div>
		[page:Geometry geometry] — Pair(s) of vertices representing each line segment(s).<br />
		[page:Material material] — Material for the line. Default is [page:LineBasicMaterial LineBasicMaterial].
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		<div>If no material is supplied, a randomized line material will be created and assigned to the object.</div>


		<h2>Properties</h2>
		<div>See the base [page:Line] class for common properties.</div>

		<h3>[property:Boolean isLineSegments]</h3>
		<div>
			Used to check whether this or derived classes are line segments. Default is *true*.<br /><br />

			You should not change this, as it used internally for optimisation.
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		<h2>Methods</h2>
		<div>See the base [page:Line] class for common methods.</div>

		<h2>Source</h2>

		[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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